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Struct ImVertex

Stores rendering data such as position, color, texcoord0, texcoord1.

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: InitialPrefabs.NimGui.Render
Assembly: InitialPrefabs.ImGui.dll
Syntax
public struct ImVertex

Fields

Color

Declaration
public float4 Color
Field Value
Type Description
Unity.Mathematics.float4

Position

Declaration
public float3 Position
Field Value
Type Description
Unity.Mathematics.float3

UV0

Declaration
public float2 UV0
Field Value
Type Description
Unity.Mathematics.float2

UV1

Declaration
public float2 UV1
Field Value
Type Description
Unity.Mathematics.float2
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