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Namespace InitialPrefabs.NimGui

Classes

DefaultStyles

ImButtonStyleExtensions

ImDropDownStyleExtensions

ImGui

ImGuiContext

ImPaneStyleExtensions

ImProgressBarStyleExtensions

ImScrollAreaStyleExtensions

ImSliderStyleExtensions

ImTextFieldStyleExtensions

ImTextStyleExtensions

ImWindow

ImWindow stores rendering information that can't be used in jobs.

StyleExtensions

WindowBehaviorExtensions

Structs

ImButtonStyle

Stores the color states of the button.

ImCollapsibleArea

Convenience struct to conveniently create a collapsible scope.

ImDropDownStyle

Defines the style of the DropDown.

ImLineStyle

Defines the style of the Line.

ImPane

The ImPane is a stack allocated convenience struct to create draggable and collapsible panes.

ImPaneOffset

Stores the position and offset when dragging the pane.

ImPaneStyle

Stores the color states for the Pane.

ImProgressBarStyle

Defines the style of the progress bar.

ImRect

Stores the center and extents of the box.

ImScope

Stores the last known size and position of the scope we intend to layout.

ImScrollArea

ImScrollAreaStyle

Defines the style of the viewable content, the scrollbar, and the scrollbar button.

ImSkipLineStyle

Defines the style of the skipped line.

ImSliderStyle

Defines how the slider button looks and its background.

ImTextFieldStyle

Stores the style of the TextField.

ImTextStyle

Stores the font style.

UnmanagedImWindow

To support Unity Jobs and Burst, this will store only blittable information.

Interfaces

IStyle

A trait for all common style structs for code generation.

Enums

ImDrawCommandType

Describes the type of draw command enqueued.

ImPaneFlags

Describes the state of the Pane.

PruneFlag

The global state to clean up.

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